Particle/Vaso
{
    material        Particle/Droplet
    particle_width  3
    particle_height 3
    cull_each       true
    quota           10
    // Make common direction straight down (faster than self oriented)
    billboard_type  oriented_common
    common_direction 0 -1 0
    
    // Area emitter
    emitter Box
    {
        angle           0
        emission_rate   20
        time_to_live    0.55
        direction       0 -1 0
        velocity    	100
        colour_range_start  0.2 0.5 0.8
        colour_range_end    0.2 0.5 1
        width           1
        height          1
        depth           0
    }

    // Gravity
    affector LinearForce
    {
        force_vector      0 -5 0
        force_application add
    }

}

