<KRECT> rec_dance  |0|0|1|1|
                   |0|0|1|1|  </KRECT>

<KRECT> rec_dance1   |0|0|1|1|
                     |0|0|1|1|  </KRECT>

<KRECT> rec_dance2  |0|0|1|1|
                    |0|0|1|1|  </KRECT>

<KRECT> rec_dance3  |0|0|1|1|
                    |0|0|1|1|  </KRECT>

<KRECT> rec_dance4  |0|0|1|1|
                    |0|0|1|1|  </KRECT>

<KRECT> rec_left  |0|0|0.8|1|
                  |0|0|0.8|1|  </KRECT>

<KRECT> rec_right  |0.2|0|1|1|
                   |0.2|0|1|1|  </KRECT>



colone1
<KTABLE> rxd11 | 0,0  |274 ,0 | 1232,0    | 1370 ,-1   | 10000,-1    </KTABLE>
<KTABLE> ryd11 | 0,1  |274 ,0 | 1232,0    | 1370 ,0    | 10000,0     </KTABLE>
<KTABLE> rxd12 | 0,1  |274 ,1 | 1232,1    | 1370 ,0    | 10000,0     </KTABLE> -> vers la gauche
<KTABLE> ryd12 | 0,2  |274 ,1 | 1232,1    | 1370 ,1    | 10000,1     </KTABLE>

colone2
<KTABLE> rxd21 | 0,0  |547,0  | 548,0    | 685,0   | 820,0    | 10000,0     </KTABLE>
<KTABLE> ryd21 | 0,-1 |547,-1 | 548,0    | 685,0   | 820,1    | 10000,1     </KTABLE>
<KTABLE> rxd22 | 0,1  |547,1  | 548,1    | 685,1   | 820,1    | 10000,1     </KTABLE> -> vers le haut
<KTABLE> ryd22 | 0,0  |547,0  | 548,1    | 685,1   | 820,2    | 10000,2     </KTABLE>

colone3
<KTABLE> rxd31 | 0,0  |547,0  | 548,0    | 685,0   | 820,0    | 10000,0     </KTABLE>
<KTABLE> ryd31 | 0,-1 |547,-1 | 548,0    | 685,0   | 820,-1   | 10000,-1    </KTABLE>
<KTABLE> rxd32 | 0,1  |547,1  | 548,1    | 685,1   | 820,1    | 10000,1     </KTABLE> -> vers le bas 
<KTABLE> ryd32 | 0,0  |547,0  | 548,1    | 685,1   | 820,0    | 10000,0     </KTABLE>


colone4
<KTABLE> rxd41| 0,0   |274,0  |  1232,0    | 1370 ,1    | 10000,1     </KTABLE> ->vers la droite
<KTABLE> ryd41| 0,-1  |274,0  |  1232,0    | 1370 ,0    | 10000,0     </KTABLE>
<KTABLE> rxd42| 0,1   |274,1  |  1232,1    | 1370 ,2    | 10000,2     </KTABLE>
<KTABLE> ryd42| 0,0   |274,1  |  1232,1    | 1370 ,1    | 10000,1     </KTABLE>


<bmfont>  animMChammer1 | data-Oo/doO/planche1.iff |32|47| 8 | abcdefghijklmnopqrstuvwxyz0123456789+-= </bmfont>
<bmfont>  animMChammer2 | data-Oo/doO/planche2.iff |32|47| 8 | abcdefghijklmnopqrstuvwxyz0123456789+-= </bmfont>
<bmfont>  animOodance | data-Oo/doO/dancesprits.iff |80|64| 3 | abcdefghijkl </bmfont>


<ktext> animtxt1 | abcdefghijklmnopqrstuvwxyz0123456789 </ktext>
<ktext> animtxt2 | abcdefghijklmnopqrstuvwxyz0123456789 </ktext>
<ktext> animtxt3 | abcdefghijkl </ktext>

<ktext> animtxt-m1 | d </ktext>
<ktext> animtxt-m2 | e </ktext>
<ktext> animtxt-m3 | f </ktext>

<ktext> animtxt-m4 | b </ktext>
<ktext> animtxt-m5 | c </ktext>

<ktext> animtxt-m6 | a </ktext>



<ktext> animtxt-d1 | aghgihihghghihihighihghihige </ktext>

<ktext> animtxt-d2 | abklcklcbclklkjklkl </ktext>





oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

<KSCRIPT><ID> dancescript </ID> oO


        <PLAY> sprit-1 | 1096 | 0 | 1 </PLAY>
        <PLAY> sprit-2 | 548 | 0 | 1 </PLAY>
        <PLAY> sprit-3 | 548 | 0 | 1 </PLAY>
        <PLAY> sprit-4 | 548 | 0 | 1 </PLAY>


        <PLAY> empty  | 640 | 0 | 1 </PLAY>


3380->
        <PLAY> empty      | 548 | 0 | 1 </PLAY>
        <PLAY> d-greets   | 1644 | 0 | 1 </PLAY>

        <PLAY> empty      | 548 | 0 | 1 </PLAY>

        <PLAY> empty      | 620 | 0 | 1 </PLAY>

->6760
        <PLAY> dancerbig1  | 548 | 0 | 1 </PLAY>
        <PLAY> dancerbig  | 548 | 0 | 1 </PLAY>
        <PLAY> dancerbig2  | 548 | 0 | 1 </PLAY>
        <PLAY> empty      | 548 | 0 | 1 </PLAY>

        <PLAY> empty    | 1337 | 0 | 1 </PLAY>


</KSCRIPT>
---------------------------------------------


oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
oOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO


<KPART><ID> danceleft </ID> mcHammer is in the house !


   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|-1.2 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|-0.9 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|-0.9 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|-0.6 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|-0.6 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|-0.3 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|-0.3 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|0 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|0 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|0.3 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance </Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|0.3 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|0.6 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.05|</pa>
	<pa> aff|0.6 | 0.001</pa>
	<pa> cte|0.25</pa>
	<pa> aff|0.9 |0.001 </pa>
    </Fx>


   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m4 | 10 | 2 </Pa>
        <Pa> cte|0.8 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|1 </pa>
	<pa> cte|0.85   </pa>
    </Fx>


</KPART>
<KPART><ID> danceright </ID> Oo


   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|-1.2 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|-0.9 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|-0.9 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|-0.6 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|-0.6 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|-0.3 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|-0.3 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|0 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|0 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|0.3 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance </Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|0.3 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|0.6 |0.001 </pa>
    </Fx>

   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75|</pa>
	<pa> aff|0.6 | 0.001</pa>
	<pa> cte|0.95</pa>
	<pa> aff|0.9 |0.001 </pa>
    </Fx>


   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m5 | 10 | 2 </Pa>
        <Pa> cte|0 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|0.2 </pa>
	<pa> cte|0.85   </pa>
    </Fx>



</kPART>
---------------------------------------------

<KPART><ID> danceleft1 </ID> mcHammer is in the house !




   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-d1 | 10 | 2 </Pa>
        <Pa> cte|0.8 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|1 </pa>
	<pa> cte|0.85   </pa>
    </Fx>


</KPART>
<KPART><ID> danceright1 </ID> Oo




   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-d2 | 10 | 2 </Pa>
        <Pa> cte|0 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|0.2 </pa>
	<pa> cte|0.85   </pa>
    </Fx>



</kPART>
---------------------------------------------

<KPART><ID> dancerbig </ID> Oo




   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt3 | 10 | 2 </Pa>
        <Pa> cte|0.3 </pa>
	<pa> cte|0.3 </pa>
	<pa> cte|0.7 </pa>
	<pa> cte|0.7   </pa>
    </Fx>



</kPART>
---------------------------------------------

<KPART><ID> dancerbig1 </ID> Oo




   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-d1 | 10 | 2 </Pa>
        <Pa> cte|0.7 </pa>
	<pa> cte|0.6 </pa>
	<pa> cte|0.9 </pa>
	<pa> cte|0.8   </pa>
    </Fx>



</kPART>
---------------------------------------------

<KPART><ID> dancerbig2 </ID> Oo




   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-d2 | 10 | 2 </Pa>
        <Pa> cte|0.1 </pa>
	<pa> cte|0.6 </pa>
	<pa> cte|0.3 </pa>
	<pa> cte|0.8   </pa>
    </Fx>



</kPART>
---------------------------------------------

<KPART><ID> sprit-1 </ID> Oo
   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m1 | 10 | 2 </Pa>
        <Pa> cte|0.8 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|1 </pa>
	<pa> cte|0.85   </pa>
    </Fx>

</kPART>
---------------------------------------------

<KPART><ID> sprit-2 </ID> Oo

   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m2 | 10 | 2 </Pa>
        <Pa> cte|0.8 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|1 </pa>
	<pa> cte|0.85   </pa>
    </Fx>

</kPART>
---------------------------------------------
<KPART><ID> sprit-3 </ID> Oo

   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m3 | 10 | 2 </Pa>
        <Pa> cte|0 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|0.2 </pa>
	<pa> cte|0.85   </pa>
    </Fx>

</kPART>
---------------------------------------------
<KPART><ID> sprit-4 </ID> Oo

   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m4 | 10 | 2 </Pa>
        <Pa> cte|0 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|0.2 </pa>
	<pa> cte|0.85   </pa>
    </Fx>

</kPART>
---------------------------------------------

<KPART><ID> sprit-5 </ID> Oo

   <Fx><Pa> Sprite </Pa>
        <Pa> </Pa>
        <Pa> imanimtext | animOodance | animtxt-m5 | 10 | 2 </Pa>
        <Pa> cte|0 </pa>
	<pa> cte|0.65 </pa>
	<pa> cte|0.2 </pa>
	<pa> cte|0.85   </pa>
    </Fx>

</kPART>
---------------------------------------------

---------------------------------------------
///<KPART>  <ID> d-greets </ID>

    <Fx><Pa> setrect </Pa>
            <Pa> rec_dance1  </Pa>
            <Pa> 4cte|0|0|1|1  </Pa> pos rectangle
            <Pa> aftmod | rxd11 |0|0 </Pa>
            <Pa> aftmod | ryd11 |0|0  </Pa>
            <Pa> aftmod | rxd12 |0|0  </Pa>
            <Pa> aftmod | ryd12 |0|0  </Pa>
    </Fx>


    <fx><Pa> setrect </Pa>
            <Pa> rec_dance2  </Pa>
            <Pa> 4cte|0|0|1|1  </Pa> pos rectangle
            <Pa> aftmod | rxd21 |0|0 </Pa>
            <Pa> aftmod | ryd21 |0|0  </Pa>
            <Pa> aftmod | rxd22 |0|0  </Pa>
            <Pa> aftmod | ryd22 |0|0  </Pa>
    </Fx>

    <fx><Pa> setrect </Pa>
            <Pa> rec_dance3  </Pa>
            <Pa> 4cte|0|0|1|1  </Pa> pos rectangle
            <Pa> aftmod | rxd31 |0|0 </Pa>
            <Pa> aftmod | ryd31 |0|0  </Pa>
            <Pa> aftmod | rxd32 |0|0  </Pa>
            <Pa> aftmod | ryd32 |0|0  </Pa>
    </Fx>

    <fx><Pa> setrect </Pa>
            <Pa> rec_dance4  </Pa>
            <Pa> 4cte|0|0|1|1  </Pa> pos rectangle
            <Pa> aftmod | rxd41|0|0 </Pa>
            <Pa> aftmod | ryd41|0|0  </Pa>
            <Pa> aftmod | rxd42|0|0  </Pa>
            <Pa> aftmod | ryd42|0|0  </Pa>

    </Fx>





//colone1
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance1</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.0</pa>	<pa> cte|0.0</pa>
	<pa> cte|0.25</pa>	<pa> cte|0.25</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance1</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.0</pa>	<pa> cte|0.25</pa>
	<pa> cte|0.25</pa>	<pa> cte|0.5</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance1</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.0</pa>	<pa> cte|0.5</pa>
	<pa> cte|0.25</pa>	<pa> cte|0.75</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance1</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.0</pa>	<pa> cte|0.75</pa>
	<pa> cte|0.25</pa>	<pa> cte|1.0</pa>
    </Fx>

//colone2
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance2</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.25</pa>	<pa> cte|0.0</pa>
	<pa> cte|0.5</pa>	<pa> cte|0.25</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance2</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.25</pa>	<pa> cte|0.25</pa>
	<pa> cte|0.5</pa>	<pa> cte|0.5</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance2</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.25</pa>	<pa> cte|0.5</pa>
	<pa> cte|0.5</pa>	<pa> cte|0.75</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance2</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.25</pa>	<pa> cte|0.75</pa>
	<pa> cte|0.5</pa>	<pa> cte|1.0</pa>
    </Fx>

//colone3
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance3</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.5</pa>	<pa> cte|0.0</pa>
	<pa> cte|0.75</pa>	<pa> cte|0.25</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance3</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.5</pa>	<pa> cte|0.25</pa>
	<pa> cte|0.75</pa>	<pa> cte|0.5</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance3</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.5</pa>	<pa> cte|0.5</pa>
	<pa> cte|0.75</pa>	<pa> cte|0.75</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance3</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.5</pa>	<pa> cte|0.75</pa>
	<pa> cte|0.75</pa>	<pa> cte|1.0</pa>
    </Fx>

//colone4
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance4</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt2 | 5 | 2 </Pa>
        <Pa> cte|0.75</pa>	<pa> cte|0.0</pa>
	<pa> cte|1 </pa>	<pa> cte|0.25</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance4</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.75</pa>	<pa> cte|0.25</pa>
	<pa> cte|1 </pa>	<pa> cte|0.5</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance4</Pa>
        <Pa> imanimtext | animMChammer2 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.75</pa>	<pa> cte|0.5</pa>
	<pa> cte|1 </pa>	<pa> cte|0.75</pa>
    </Fx>
   <Fx><Pa> Sprite </Pa>
        <Pa> rec_dance4</Pa>
        <Pa> imanimtext | animMChammer1 | animtxt1 | 5 | 2 </Pa>
        <Pa> cte|0.75</pa>	<pa> cte|0.75</pa>
	<pa> cte|1 </pa>	<pa> cte|1.0</pa>
    </Fx>


///</KPART>

---------------------------------------------
