                              D e m a n i a c S

                                p r e s e n t

         л
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         ллл             лл                лл                     лл
         оллн           олл                                      ллн
         оллн           ллн   мллллллм     лл   лммлллм    мллллмллн
          ллл   мллм   олл   оллп    лн   олн   лллп  п  мллп  пллл
          олл  ллп ллм ллн   лллммммлп    олн   олн      лл      лл
           ллмлл    ллллп    лллм    м    лл     лл      пллм  мллл
            плп      лп       пллллллп   оллм   оллм       пллллпллм


                         ( delayed like hell ... )

  - Some words about this demo

    Weird...here is another production of DemaniacS. This demo was
    almost finished and competed at the Gardening'96 demo compo and
    won the 2nd place. At first it wouldn't run smoothly at the party
    compo machine because of the projector's hardware that lowered the
    refresh rate at 60Hz and we had to make a lot of changes before we
    could show it at the big screen. So this is not the actual demo
    shown at the partyplace but the finished version. The demo is
    written in Turbo Pascal 7 and its almighty assembler. The source
    code is about 16000 lines long or 350Kb.
    All code , music and most of the gfx is done by us. All fonts are
    code-made using Pascal and the fractal background at the waterlike
    effect was made with Fractint. The Batman logo is not ours, we took
    it from a gif image - sorry but there isn't any real gfx artist in
    the group...Most of the samples are made by Aris. Everything in
    this demo is calculated realtime,there is not a single precalculated
    table through it. Every frame of the mandelbrot zoomer is calculated
    realtime too, except from the first frame that is stored in the exe
    file,in order to display it at once.The final zooming factor is 262144.
    Please don't tell us that the scrollers' texts are stupid because
    that's what they intended to be...And of course...if this demo
    crashes/destroys/BURNS :) your computer then we are to blame...so
    simply don't run it ;)

  - Running the demo

    Well this demo needs at least a fast 486 computer to run. If your
    computer isn't fast enough the demo won't execute. Sorry about this
    but it would be just awfull if you run it on a 386 or so. So you
    can run this even on a 486dx2/66 but a Pentium is strongly recommended.
    The demo also needs about 500kb of base memory and at least 500kb of
    EMS, but if you run it on a 486 better give it as much EMS as possible.
    Supported soundcards include SB,SBpro,SB16 and Gravis Ultrasound.
    When running the demo it autodetects your sound card and decides
    the mixing speed and stereo or mono playback for the Sound Blaster.
    You can use the '+' and '-' keys to adjust music volume while the
    demo executes.

  - Credits

    All parts coded by NeeK and Cpc
    The graphics were done by NeeK
    The music was composed by Aris
    Additionall gfx by Cpc
    Sound system by NeeK
    Design by DemaniacS

  - Greetz

    We send our best greetings to the following groups :
     ASD,Debris,Destiny,dEUS,Entropia(...),Helix,Sanction,Red Power &
     WhoKnows?

    Personal greets go to :
     Kyknos (gonna meet next year),Daremon (we want bw3 - we want bw3 :),
     Dracul,Miner,Nestor,Emc,moT,FM,Nec,gotcha&dgt(thanx for the great
     party guys),Amusic,Orpheas,Cebil,Powerbyte,Navis,MrMortal,Orthodox
     (Olympi-Olympi-Olympiake!),Demoralize(I'll send those disks,I'll
     send them ;),Insane (skata rules!),Nop and above all (as usual...)
     MPANTEKAS!

    And at last some extra thanks should go to Borland for building
    this extremely usefull IDE... Pascal RULES!



  That's all for now,please also have a look at DEM.NFO
  later...
