CHAOS CONSTRUCTIONS 2005 RULES
- General Info
- Approximate timetable
- Competition rules
- - PC/Amiga
- - Graphics
- - Music
- - 8 bit
- - Mobile/Handheld
- - Animation, Flash, Wild
- Compo machines
- Voting
- Registration and entry submission
- Exhibition
- Organisers and contact information
- Change log 


GENERAL INFO
Chaos Constructions 2005 demo party (CC5) is going to take place on 20th and 21st of August. Partyplace is in concert hall of Leningrad's Youth Palace (LDM), St.Petersburg, Russia. Approximately 15 minutes by walk from subway stations Petrogradskaya, Chkalovskaya, Chernaya Rechka. 

Following competitions and platformes will be present: 

PC/Amiga: 16mb Demo, 64k Intro, 4k Intro, Graphics (Rendered, Handdrawn, Freestyle, Ascii), Music (Multichannel, Mp3, Chip Tune);
8 bit: 640kb Demo, 4kb Intro, 512b Intro, 640kb Game. Additionaly, for ZX Spectrum only: Graphics, AY-music;
Mobile/Handheld: 1mb Demo, 64kb Intro, 1mb Game;
Misc: Wild/Animation, Flash 4mb Demo, 8mb Game; 

In case of small number of entries, there's a possibility of combining certain nominations together. 

To enter any competiton you will need to register your entry before 15th of August (see "Registration"). 

Cost of the ticket for 2 days of demoparty - 250 roubles (10 USD). For those who have preordered the tickets earlier - 200 roubles (7.5 USD). Free tickets are available for girls. 

CONSUMPTION OF ANY ALCOHOLIC DRINKS AT PARTYPLACE IS PROHIBITED. INTOXICATED PEOPLE WILL NOT BE ALLOWED TO ENTER PARTYPLACE. ALL DAMAGES INCURRED DURING PARTY WILL BE COMPENSATED BY THOSE WHO ARE RESPONSIBLE. IN CASE OF INABILITY TO RETRIEVE THE MONEY OR FIND RESPONSIBLES MONEY WILL BE SUBTRACTED FROM PRIZE FUND. IF VISITOR IS REMOVED BY SECURITY FROM PARTYPLACE, THERE WILL BE NO REFUND. 

APPROXIMATE TIMETABLE

...decrunching... 

COMPETITION RULES
- All entries participating in a compo must be previously unreleased. 
- Entries previously submitted to other competitions of parties are not allowed. 
- If your entry contains somebody elses work, you must have rights to use it.
- All entries must have a representative at partyplace.
- There will be preselection for all competitions by competent jury made of organisers and experts.
- Winners will be awarded. Prize fund is dependent of number of visitors and sponsors.
- All presented entries from competitions will be distributed by organisers of the demoparty via WWW/FTP/CD/DVD.


PC/Amiga compos
* 16mb Demo
- Size of demo must be less or equal to 16mb.
- Demo cannot contain animation only.
- Hardware acceleration is allowed (DirectX 9/OpenGL).
- Maximum runtime of one entry - 10 minutes.
- Maximum 2 entries from one author. 

* 64k Intro
- Hardware acceleration is allowed (DirectX 9/OpenGL).
- Maximum runtime of one entry - 5 minutes.
- Only 10 entries will be selected. 

* 4k Intro
- Hardware acceleration is allowed (DirectX 9/OpenGL).
- Maximum runtime of one entry - 3 minutes.
- Only 10 entries will be selected. 

PC demo/intro must work under Windows 2000/XP SP2 or Linux. If entry is written for Linux, please notify us in advance and specify EXACT specifications of the system. 

PC entries must have an option to output visuals in one of the following resolutions: 800x600, 640x480, 320x240, 320x200. 

Amiga demo/intro must work on 040+ or Pegasos machines. You can utilise graphics support through CGX or WARP3D. Entries for PPC are also allowed. 

Pegasos demo/intro must work on MorphOS 1.4.2 in either 800x600 or 640x480 resolution. 

Demo/intro must be interruptable: on Amiga - LMB or RMB; on PC - ESC. 

* Graphics (Rendered)
- Graphics created with rendering software (Lightwave, 3dmax, Cinema, etc).
- Maximum resolution 800x600x24bit.
- Acceptable graphic formats: JPEG, TIFF, GIF, IFF, PNG, HAM.
- You must provide screenshots in different stages of creation (see below).
- Competition entry cannot contain any authors identification.
- Files in archive must be named in following way:
name_xxx.jpg - stages during creation
name_wire.jpg - wireframe view of scene
name_unsig.jpg - unsigned version
name_sig.jpg - signed version
- Only 20 entries. 

* Graphics (Handdrawn)
- Graphics created manually on computer.
- Scans or copies are not allowed.
- Maximum resolution 800x600x24bit.
- Acceptable graphic formats: JPEG, TIFF, GIF, IFF, PNG, HAM.
- You must provide screenshots in different stages of creation (see below).
- Competition entry cannot contain any authors identification.
- File structure of archive has to be the same as Rendered Graphics excluding name_wire.
- Only 20 entries. 

* Graphics (Freestyle)
- Accepting entries that are done using any methods or techniques or combination of them (Photoshop, rendered, photograph, collage, hand drawn and so on).
- Scanned copies are not allowed.
- Maximum resolution 800x600x24bit.
- Acceptable graphic formats: JPEG, TIFF, GIF, IFF, PNG, HAM.
- You must provide screenshots in different stages of creation (see below).
- Competition entry cannot contain any authors identification.
- File structure of archive has to be the same as Rendered Graphics excluding name_wire.
- Only 20 entries. 

* Graphics (Ascii)
- Maximum resolution - 80x60 symbols.
- ANSI colors are allowed.
- Entries will be shown using ACID.
- Only 20 entries. 

Graphics will be shown in fullscreen mode. Entries with resolution higher than 800x600 will be scaled down by software. If you want you can provide version for distribution in any resolution and party version of correct dimensions. 

Images of erotic/pr0nographic nature will be disqualified during preselection. 

It is possible to supply release version in any resolution, but you have to prepare 800x600 party version without any logos and author/group id. 

You must supply at least 3 stages for each graphics compo entry. 

* Multichannel Traditional Music
- Traditional Music is music written in following styles: Easy Listening, pop, blues, pop-jazz, rock-ballad, New Age, retro, classical, oldschool music that we all know from 90s and so on
- Music created in various trackers. Only original entries (no remixes).
- Size of module not more than 2mb.
- Max number of channels - 64.
- Formats allowed - *.XM, *.IT, *.S3M, *.MOD
- No compressed samples. Entries with sample compression in IT modules will be disqualified immediately.
- Soundtrack cannot be looped and must have an ending.
- You can use 16 bit samples if you wish.
- Play time not longer than 150 seconds (2.5 minutes).
- Only 10 entries.
- Maximum 1 entry from author/group.


* Multichannel Alternative Music
- Alternative Music is music written in following styles: Trance, Hardcore, Jungle, music that DJs play :) and so on, also styles of rock music such as Heavy/Thrash/Death metal and alike
- Music created in various trackers. Only original entries (no remixes).
- Size of module not more than 4mb.
- Max number of channels - 64.
- Formats allowed - *.XM, *.IT, *.S3M, *.MOD
- No compressed samples. Entries with sample compression in IT modules will be disqualified immediately.
- Soundtrack cannot be looped and must have an ending.
- You can use 16 bit samples if you wish.
- Play time not longer than 150 seconds (2.5 minutes).
- Only 10 entries.
- Maximum 1 entry from author/group.


* MP3 Song
- Music with lyrics created with various instruments, hardware and software. Only original entries (no remixes).
- Only original entries. Entry for this compo must be a SONG, not music with number of voice samples.
- Foul language, propaganda of sex, violence and drugs are prohibited.
- OGG is allowed.
- 192kbps only. No VBR.
- ID_TAG must be filled in.
- Will be played for 3.5 minutes only.
- Author must provide final project file to organizers(possible without large wave files).
- Only 10 entries.
- Maximum 1 entry from author/group.


* MP3 Instrumental
- Music created with various instruments, hardware and software. Only original entries (no remixes).
- Only original entries. No vocals.
- OGG is allowed.
- 192kbps only. No VBR.
- ID_TAG must be filled in.
- Will be played for 2.5 minutes only.
- Author must provide final project file to organizers(possible without large wave files).
- Only 15 entries.
- Maximum 1 entry from author/group.


* Chip Tune Music
- Music created in trackers with limited size of the module and number of channels.
- Only original entries.
- Playback will be done through XMPlay. By written request it is possible to enable option Surround Sound (if mode is specified).
- Formats allowed *.XM, *.S3M, *.MOD, *.IT
- Size of module not more than 64kb (65536 bytes).
- Max number of channels - 8.
- No compressed samples. Entries with sample compression in IT modules will be disqualified immediately.
- No Cutoff/Resonance filters in IT-modules. Entries that use them will be disqualified immediately.
- Soundtrack cannot be looped and must have an ending.
- You can use 16 bit samples if you wish.
- Play time not longer than 120 seconds (2 minutes).
- Only 10 entries.
- Maximum 1 entry from author/group.

* General information for all music competitions:
- Entry must be composed by author from ground up. Remixes, remakes and covers are not allowed.
- Usage of easily recognized melodies from known compositions also not allowed.
- If entry does not finish in specified time by competition rules, playback will be immediately stopped. Exception exist only for music that is longer by not more than 5 seconds.
- Entries created in loop based programs such as Dance Machine, E-Jay and so on are not allowed.
- For MP3 competition: please try to normalize your track to 0 db, because wide range of volume from composition to composition during a competition will not be liked by listeners.
- For tracker competition: option to provide "compo" and "release" version is no longer available. Only one version of composition is allowed, according to rules of competition.
- It's not possible to use same composition in different competitions (for example, wave file of tracker file for mp3 compo)

XMPlay settings for playback of tracker music:
- Interpolation: 8-points.
- Ramping - Sensitive.
- Surround - optional (off, "Normal", "Mode 2").
- Pan separation = 50.
- Equalizer = off.
- Reverb = off.



8-bit compos
Competitions will take place on machines with 8bit CPUs (or less :) - old computers, calculators and other devices. Only exception from this rule is russian computer BK. 

Organisers will only provide ZX Spectrum (see "Compo machines"). Other computers, devices and extentions you have to bring to the party. If device does not have standard audio/video output, image will be taken from the display using digital camera. 

* 512b Intro
- Maximum runtime - 1 minute.
- 2 entries from author.
- Only 15 entries.


* 4k Intro
- Maximum runtime - 3 minutes.
- 2 entries from author.
- Only 10 entries.


* 640k Demo
- Size of demo must be less or equal to 640kb.
- Maximum runtime - 10 minutes.
- Only 15 entries.


* 640k Game
- Preferably, game should have demonstration mode to work without user input. Otherwise author must demonstrate the game.
- Maximum demonstration time - 5 minutes.
- Only 10 entries.
- Preferably, game should be original and have english interface.


NOTES AND ADDITIONAL COMPETITIONS FOR ZX SPECTRUM
You are free to use any additional devices or extensions as long as you provide them at the party for demonstration (and if these devices don't contain processors higher than 8-bit). 

* ZX Spectrum 512b Intro and 4k Intro
- Two entries from author, no limit for group.
- Entry must consist of only a code block (512b or 4k). Do not forget to set correct attributes for screen, border and stack pointers in intro.
- By default intros will be run on Pentagon 128. If your intro requires different Spectrum model (Scorpion, Profi and so on) don't forget to mention it during registration.
- Intro must have a defined ending: fadeout/stop playing music, static picture on the screen.
- If you want you can provide release version of intro with original BASIC loader (to be distributed after the party).


* ZX Spectrum 640k Demo
- Maximum runtime - 10 minutes.
- Two entries from author/group.
- Total size of entry - 640k or one 5.25" disk in TR-DOS format.
- By default demo will be run on Pentagon 128. It's allowed to use following additional features: extended memory (up to 512k), General Sound, Covox, turbo-mode; in this case you must specify the configuration needed to play your demo.
- DD discette, that you can copy and convert to TRD format.
- If your demo is using non standard disk format or specific order of sectors, please provide organisers on 5.25" disk (preferably more than two copies).
- Intro must have a defined ending: fadeout/stop playing music, static picture on the screen. Only exception - credits, that can be looped. Credits with slow music counts as end of demonstration.


* ZX Spectrum Graphics
- One entry from author, two from group.
- Only 40 entries.
- Standard screen 6912 bytes. For b/w entries you must set correct attributes.
- Entry must be original. Scanned/converted entries are not allowed.
- In separate file you must specify name/nick of author, editor used to create the entry AND you MUST provide screenshots in different stages of creation (to resolve any conflicts during preselection).
- Competition entry cannot contain any authors identification. (Release version can contain logos).
- Pictures of erotic/pornographic nature will be disqualified.


* ZX Spectrum AY-Music
- Entry will be played for 2 minutes maximum.
- One entry from author, two from group.
- Only 15 entries. Entries that did not pass preselect will be distributed in *unselected* category unless author objects.
- Organisers reserve the right to reduce number of played entries (even if the total number of entries is only 15), in case of poor quality of some entries. Also, organisers reserve the right to increase number of played entries (for example to 20) if more than 15 entries deserve to be played.
- Entry must be original. No published entries are allowed, including remixes/covers of previously released tunes on spectrum.
- Compiled at #C000, all entry points must be specified. Maximum size - 16384 bytes. It is preferrable to provide uncompiled version of module specifying EXACT name and version of music tracker used during creation.


Mobile/Handheld competitions
Entries for following devices can participate - PocketPC, Psion, Newton, Palm/CLIE, GameBoy Colour/ dvanced, mobile phones and so on except notebooks. Everybody brings their own device - picture will taken from the screen using digital videocamera. If you can't bring the device, contact organiser team as soon as possible. 


* 64k Intro
- Maximum runtime of one entry - 3 minutes.
- Two entries from author.
- Only 10 entries. 

* 1mb Demo
- Size of demo must be less or equal to 1mb.
- Demo cannot contain animation only.
- Maximum runtime of one entry - 10 minutes.
- Only 15 entries. 

* Game
- Size of game must be less or equal to 1mb.
- One entry from group.
- Preferably, game should have a demonstration mode without user intervention. Otherwise, author will demonstrates the game.
- Preferably, game should be original and have english interface.
- Maximum demonstration time - 5 minutes.
- Only 10 entries. 

Misc competitions
* Wild demo (Animation)
- You can submit any entry you like in this competition, as long as it is interesting: video and demo on non-standard equipment, anything else (contact organisers).
- Video can be packed with best quality in MJPEG, AVI or standard VCD (mpeg1) / SVCD (mpeg2).
- In case of AVI you have to pack it with videocodec DivX 4.0+ or XVid, audiocodec MP3 (0x55 = MPEG Layer-3). - Entries are accepted only on CD/DVD-R,RW.
- Maximum runtime of one entry - 5 minutes.
- Only 10 entries. 

* Flash 4mb demo
- Size of demo must be less or equal to 4mb.
- Demo cannot contain only video, animations must be done in flash.
- Maximum runtime of one entry - 4 minutes.
- Only 10 entries. 

* 8mb Game
- Size of game must be less or equal to 8mb.


- Hardware platforms are not limited. If organisers do not provide necessary hardware, please contact us in advance to organise the showing.
- Preferably, game should have demonstration mode to work without user input. Otherwise author must demonstrate the game.
- Hardware acceleration is allowed (DirectX 9/OpenGL).
- Maximum demonstration time - 5 minutes.
- Only 10 entries.
- Preferably, game should be original and have english interface.


If authors wish, the game can be distributed in video form.


COMPO MACHINES
organisers are providing following compo machines: 

PC: Intel P4/3Ghz, 1Gb RAM, Radeon 9800 Pro (128Mb or higher) (for PC/Amiga compos). 
Amiga: A1200, 68060/50Mhz + PPC603/240Mhz, 128Mb RAM, video card - BVision (for PC/Amiga compos). 
Pegasos: Pegasos I, G3/600MHz, 256MB RAM, Voodoo3 (for PC/Amiga compos).
ZX Spectrum: Standard Pentagon 128k without extensions (for 8bit compos).


If entries are developed for different hardware (and satisfy competition requirements) it will be necessary to bring all necessary devices with you. Please notify organisers about equipment you'll bring to solve most of possible technical problems before the party. 

VOTING
Winners in each competition are determined based on visitor's voting. 

Winner of the demoparty is determined by jury and selected from winners of competitions. Jury is formed from organisers and invited experts. 

REGISTRATION AND ENTRY SUBMISSION
It is necessary to register if you plan to participate in competitions. 

Registration and acceptance of other entries will be finished one week before demoparty - in the evening of 15th of August. As an exception, your entry might be accepted after 15th of August, but it is not guaranteed. 

Entries for devices and computers that participants are bringing with them to the party can be submitted (with the devices) before beginning of first day of party. 

Complete information about competitors and entries will help us evaluate and plan timeframes of competitions. 

Registration: 

Pack your entry with ZIP and upload it to ftp-server at ftp://ftp.cc5.org.ru, if you cannot upload your archive email it to entry@cc5.org.ru 

Make sure you provide file description (file_id.diz) with answers to following questions: 

. . . . . . . . . . . 
Full name/Nick name:
Group:
Competition:
Requirements/Platforme:
Full title of entry:
Duration:
How to contact you:
Notes:
. . . . . . . . . . . 

EXHIBITION
As part of CC5 demoparty there will be an exhibition of historical computers and also other intesting devices. If you have something interesting, please contact the person in charge - voropay@cc5.org.ru. 

ORGANISERS AND CONTACT INFORMATION
WWW: 

http://cc5.org.ru ( http://cc.enlight.ru ) 

E-Mail: 

pc@cc5.org.ru - questions regarding PC competitions
spectrum@cc5.org.ru - questions regarding 8-bit competitions (ZX Spectrum only) 
nonpc@cc5.org.ru - questions regarding competitions on other platformes (non PC).
other@cc5.org.ru - questions regarding misc competitions (Flash, Wild/Animation).
web@cc5.org.ru - questions regarding cc5 website
info@cc5.org.ru - various questions about cc5 demoparty
money@cc5.org.ru - information about money transfers
entry@cc5.org.ru - entry registration for those who cannot upload to ftp


If you don't receive a reply after a week from any of these addresses, please forward it to info@cc5.org.ru (indicate which address failed to respond). 

FidoNet:
2:5030/84 

ZxNet:
500:812/19 

Organisation of demoparty Chaos Constructions'05 is performed by following people: 

Main organizer: Seva Potapov aka Random - random@cc5.org.ru
PC: Alexey Monastyrenko aka Monster - aamonster@cc5.org.ru
Amiga: Max Romanoff aka Hurtman - hurtman@cc5.org.ru 
Music: Andrew Litvinov aka LAV - lav@cc5.org.ru
ZX Spectrum: Vlad Sotnikov aka Vega - vega@cc5.org.ru, Roman Mindlin aka KGB+ - kgb@cc5.org.ru
8-bit (except ZX Spectrum) and Mobile/Handheld: Peter Sobolev aka Frog - frog@cc5.org.ru
Audio/Sound system: Andrew Litvinov aka LAV - lav@cc5.org.ru
Video and Lighting: Sergey Skolokhov aka Hunter - hunter@cc5.org.ru
General organising, Webmaster: Peter Sobolev aka Frog - frog@cc5.org.ru 
Network administration, IT: Vitaly Lunyov aka Riddle - riddle@cc5.org.ru, Eugene Barbashin aka Oldayn - oldayn@cc5.org.ru, Dmitry Budnik aka Alien - alien@cc5.org.ru
Infodesk: Kevin/CC kevin@cc5.org.ru Design: Makar Masterov aka iz0 - iz0@cc5.org.ru 
Exhibition: Alec Voropay - voropay@cc5.org.ru 


And others. 

CHANGELOG
20/04/2005: initial translation.


28/04/2005: 8mb game compo added, increased number of entries from author/group in zx spectrum compos. 

23/05/2005: Chip Tune Music compo added, changes in other music competitions, size of Multichannel Traditional modules equals 2mb. 

28/05/2005: changes in Chip Tune Music compo, IT format is allowed with some additional conditions. 

-eof- 

